Unity Tips and Tricks: Playing a Spine2D Track Entry at Modified Speed

I came across this article showing how to play a trackentry on a Spine2D game object within Unity.

Spine2D is a software package made by a company called Esoteric Software which we are using to create our newest game.

The code below can be used to change your Character’s animation speed during runtime.

SetAnimation(0, “animation”, true).timeScale = 0.5f;

This link leads to the topic thread on the Spine2D website.

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